Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 14 bytes modified

beta.r3js.org
-=yb4f310 2017-11-02 12:10:55 +01:00
parent 36c473be8a
commit e777928ade
1 changed files with 8 additions and 8 deletions

View File

@ -160,7 +160,7 @@ if (this.spawningBullets === true) {
var direction = lookAt.sub(position).normalize();
var start = new THREE.Vector3(1,0,0.5);
var start = new THREE.Vector3(0,0,0.5);
start.unproject(this.camera.instance);
var end = direction.clone().multiplyScalar(1000);
@ -180,15 +180,15 @@ if (this.spawningBullets === true) {
direction: direction
});
var geometry = new THREE.Geometry();
geometry.vertices.push(
start,
end
);
//var geometry = new THREE.Geometry();
//geometry.vertices.push(
// start,
// end
//);
var line = new THREE.Line( geometry, material );
//var line = new THREE.Line( geometry, material );
this.scene.instance.add( line );
//this.scene.instance.add( line );
var raycaster = new THREE.Raycaster();