Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 71 bytes modified
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@ -35,7 +35,8 @@ GameLib.CustomCode.prototype.createMaterial = function(image) {
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}.bind(this);
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GameLib.CustomCode.prototype.createGameMesh = function(image) {
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return new GameLib.D3.Mesh(
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var mesh = new GameLib.D3.Mesh(
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this.runtime.graphics,
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{
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geometry : this.geometryBody,
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@ -43,12 +44,15 @@ GameLib.CustomCode.prototype.createGameMesh = function(image) {
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}
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)
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}.bind(this)
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/**
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* Create our objects
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*/
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this.meshHead = this.createGameMesh(this.imageEnd);
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this.meshHead = this.createGameMesh(this.imageEnd);
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this.meshBodyPatty = this.createGameMesh(this.imagePatty);
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GameLib.Event.Subscribe(
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GameLib.Event.GAME_START,
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