Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 6 bytes modified

beta.r3js.org
-=yb4f310 2018-03-19 11:50:03 +01:00
parent 531b9d4222
commit ea30570d7a
1 changed files with 3 additions and 3 deletions

View File

@ -201,9 +201,9 @@ GameLib.CustomCode.SnakeBody.prototype.applyToMesh = function() {
* TODO: We don't update instance position - animation should do this
*/
// this.mesh.updateInstance('position');
if (!this.isTail) {
//if (!this.isTail) {
this.mesh.updateInstance('rotation');
}
//}
}
GameLib.CustomCode.SnakeBody.prototype.advance = function(orientation, flip) {
@ -430,7 +430,7 @@ GameLib.Event.Subscribe(
this.animation.meshes.push(this.snake[2].mesh);
this.animation.meshes.push(this.snake[3].mesh);
this.animationRotation.meshes.push(this.snake[3].mesh);
//this.animationRotation.meshes.push(this.snake[3].mesh);
/**
* Cleanup grid