From ea8df94886e18a4ee44917e72fdb382810728f87 Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Tue, 31 Oct 2017 14:54:56 +0100 Subject: [PATCH] Update: Custom Code - BK Flame - Before Render (dywmtohrda.js) 4 bytes modified --- dywmtohrda.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dywmtohrda.js b/dywmtohrda.js index b450f53..ade0b50 100644 --- a/dywmtohrda.js +++ b/dywmtohrda.js @@ -169,7 +169,7 @@ if (this.spawningBullets === true) { this.scene.instance.add( line ); - var ray = new THREE.Ray(this.camera.position.instance, start.subSelf(this.camera.position.instance).normalize()); + var ray = new THREE.Ray(this.camera.position.instance, start.sub(this.camera.position.instance).normalize()); var intersects = ray.intersectObjects( GameLib.EntityManager.Instance.queryComponents(GameLib.D3.Mesh).map( function(mesh){