Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 80 bytes modified
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commit
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@ -900,6 +900,7 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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}
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if (this.state.eating === true) {
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body.applyToMesh();
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return;
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}
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@ -1034,6 +1035,7 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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this.powerup(gameObject);
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break;
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default:
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this.grid[head.position.x][head.position.y] = head;
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break;
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}
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}
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