Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 126 bytes modified
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@ -147,6 +147,14 @@ GameLib.CustomCode.prototype.advanceCamera = function(delta) {
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}
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}.bind(this);
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GameLib.CustomCode.prototype.adjustSpeed = function(delta) {
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if (this.speedUp) {
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this.speed += delta;
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}
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}.bind(this);
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GameLib.Event.Subscribe(
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GameLib.Event.GAME_START,
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function() {
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