Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 76 bytes modified
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@ -256,6 +256,12 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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tail = parent;
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}
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tail.advance(
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this.state.orientation
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);
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tail.applyToMesh();
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newSnake.push(tail);
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this.snake = newSnake;
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