From f0b6aab4dea60fd264eba1a74262cd22b2a79d0c Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Fri, 9 Mar 2018 03:50:42 +0100 Subject: [PATCH] Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 71 bytes modified --- 78gnds8jrj.js | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/78gnds8jrj.js b/78gnds8jrj.js index 1b9cf9f..57c23cb 100644 --- a/78gnds8jrj.js +++ b/78gnds8jrj.js @@ -23,11 +23,7 @@ this.road = GameLib.EntityManager.Instance.findComponentById('4furha3wst'); /** * Road Sections */ -this.sections = [{ - left : this.treesLeft, - road : this.road, - right : this.treesRight -}]; +this.sections = []; /** * Camera @@ -38,7 +34,7 @@ var cloneLeft = this.treesLeft.clone(); var cloneRoad = this.road.clone(); var cloneRight = this.treesRight.clone(); -for (var i = 0; i < 18; i++) { +for (var i = 0; i < 17; i++) { this.sections.push({ left : cloneLeft,