Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 4 bytes modified
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@ -939,7 +939,7 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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} else {
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} else {
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if (this.state.eating === false) {
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if (this.state.eating === true) {
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return;
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return;
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}
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}
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@ -973,9 +973,9 @@ GameLib.CustomCode.prototype.advanceSnake = function(delta) {
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if (body.backupMesh) {
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if (body.backupMesh) {
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/**
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/**
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* We used to be a corner, change back
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* We used to be a corner, change back
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* @type {null}
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* @type {null}
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*/
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*/
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body.mesh.geometry = null;
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body.mesh.geometry = null;
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body.mesh.materials = null;
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body.mesh.materials = null;
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