Initial Commit: impac-snake-loaded (2oppg7ptas.js)
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if (this.parentEntity === data.entity) {
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console.log('Entity Impact Test Loaded');
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} else {
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return;
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}
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if (!this.initialized) {
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var texture = GameLib.EntityManager.Instance.findComponentById('77dqs286vu');
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this.initialized = true;
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}
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ig.System.inject({
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init : function( canvasId, fps, width, height, scale ) {
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this.fps = fps;
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this.clock = new ig.Timer();
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this.canvas = GameLib.EntityManager.Instance.findComponentById(canvasId).instance;
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this.resize( width, height, scale );
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this.context = this.canvas.getContext('2d');
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this.getDrawPos = ig.System.drawMode;
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// Automatically switch to crisp scaling when using a scale
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// other than 1
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if( this.scale != 1 ) {
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ig.System.scaleMode = ig.System.SCALE.CRISP;
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}
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ig.System.scaleMode( this.canvas, this.context );
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}
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})
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ig.module(
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'game.impact-test'
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)
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.requires(
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'impact.font',
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'impact.game',
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'impact.image',
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'game.levels.snake'
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)
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.defines(function(){
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// code for this module
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// Create your own game class
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ig.global.Snake = ig.Game.extend(
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{
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font: new ig.Font( 'media/04b03.font.png' ),
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init: function() {
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// initialize your game world, bind some
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// keys, etc.
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ig.input.bind( ig.KEY.SPACE, 'jump' );
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console.log('init called');
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this.loadLevel( LevelSnake );
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},
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draw : function() {
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texture.instance.needsUpdate = true;
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this.parent();
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}
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}
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);
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var size = GameLib.Utils.GetWindowSize();
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// Start your game
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// 60fps, 320x240 pixels, scaled up by a factor of 2
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ig.main('1cvwv04mfw', Snake, 60, 64 * 16, 64*16, 1 );
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});
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//@ sourceURL=entityLoaded.js
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