Update: CC - Snake FS - Entity Loaded (21g30t1e75.js) 75 bytes modified
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@ -130,6 +130,8 @@ GameLib.CustomCode.EXPLODE_LIFETIME = this.particlePickle.lifeTime;
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this.canvasHUD = GameLib.EntityManager.Instance.findComponentById('lrh7junmhm');
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this.canvasHUD = GameLib.EntityManager.Instance.findComponentById('lrh7junmhm');
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this.textureHUD = GameLib.EntityManager.Instance.findComponentById('zrjg7mqkxi');
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this.textureHUD = GameLib.EntityManager.Instance.findComponentById('zrjg7mqkxi');
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this.animation.translationSpeed = GameLib.CustomCode.MIN_ANIMATION_SPEED;
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/**
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/**
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* Game objects
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* Game objects
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*/
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*/
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