Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 127 bytes modified
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@ -151,6 +151,16 @@ GameLib.CustomCode.prototype.adjustSpeed = function(delta) {
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if (this.speedUp) {
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this.speed += delta;
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} else {
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this.speed -= delta;
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}
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if (this.speed < 0) {
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this.speed = 0;
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}
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if (this.speed > 50) {
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this.speed = 50;
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}
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}.bind(this);
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