diff --git a/gr0qs6v7dd.js b/gr0qs6v7dd.js index e766ba1..267ed12 100644 --- a/gr0qs6v7dd.js +++ b/gr0qs6v7dd.js @@ -42,7 +42,7 @@ var scene = GameLib.EntityManager.Instance.findComponentById('lpdxa66480'); var i = 0; var tempTree = null; -for (i = 0; i <= Math.PI / 2; i += 0.1) { +for (i = -(Math.PI / 4); i <= (Math.PI / 4); i += 0.1) { tempTree = treeLarge.cloneInstance(); tempTree.position.x = Math.cos(i) * 100; tempTree.position.z = Math.sin(i) * 100;