Update: CC - SnailRunner - Entity Loaded (uchezypj8k.js) 382 bytes modified
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console.log(data);
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if (data.entity === this.parentEntity) {
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console.log('snail runner loaded');
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} else {
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return;
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}
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/**
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* Custom Code Components
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*/
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this.beforeRender = GameLib.EntityManager.Instance.findComponentById('rlley2ki2i');
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/**
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* Meshes
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*/
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this.road = GameLib.EntityManager.Instance.findComponentById('07f38e7wvv');
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/**
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* Activate our custom code components
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*/
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this.beforeRender.entityLoaded = this;
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//@ sourceURL=entityLoaded.js
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//@ sourceURL=entityLoaded.js
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