Update: CC - Mouse Up (nclnfk2gy8.js) 89 bytes modified
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@ -20,5 +20,12 @@ this.throwerParticleEngine.templateParticle.positionOffset.x = 0.3;
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this.throwerParticleEngine.templateParticle.positionOffset.y = 0.3;
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this.throwerParticleEngine.templateParticle.scale.x = 3;
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GameLib.Event.Emit(
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GameLib.Event.STOP_AUDIO,
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{
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name : 'Audio - Flamethrower'
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}
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);
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return null;
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//@ sourceURL=mouseUp.js
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