Update: CC - SnailRunner - Entity Loaded (78gnds8jrj.js) 0 bytes modified
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@ -167,7 +167,7 @@ GameLib.CustomCode.prototype.adjustSpeed = function(delta) {
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GameLib.CustomCode.prototype.adjustSnailPosition = function(delta) {
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GameLib.CustomCode.prototype.adjustSnailPosition = function(delta) {
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var diff = delta * 2;
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var diff = delta * 5;
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var modified = false;
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var modified = false;
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if (this.movement.left) {
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if (this.movement.left) {
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