if (!this.entityLoaded) { return; } if (data.keyCode === R3.System.Input.KEY_UP) { R3.Event.Emit( R3.Event.GAME_DATA, { type : 'shoot' } ); } if (data.keyCode === R3.System.Input.KEY_LEFT) { R3.Event.Emit( R3.Event.GAME_DATA, { type : 'left' } ); } if (data.keyCode === R3.System.Input.KEY_RIGHT) { R3.Event.Emit( R3.Event.GAME_DATA, { type : 'right' } ); } //@ sourceURL=keyDown.js