if (!this.entityLoaded) { return; } if (!this.initialized) { this.buttons = this.entityLoaded.buttons; this.state = this.entityLoaded.state; this.meshPauseOverlay = this.entityLoaded.meshPauseOverlay; this.initialized = true; } this.buttons.map( function(button) { if (button.id !== 'f5xmype7dq' && button.id !== '0eo0kat3fb') { button.materials[0].visible = false; button.materials[0].updateInstance('visible'); } if (button.id === 'f5xmype7dq') { if (this.state.paused) { this.meshPauseOverlay.visible = true; this.meshPauseOverlay.updateInstance('visible'); button.materials[0].visible = true; button.materials[0].updateInstance('visible'); } else { this.meshPauseOverlay.visible = false; this.meshPauseOverlay.updateInstance('visible'); button.materials[0].visible = false; button.materials[0].updateInstance('visible'); } } if (button.id === '0eo0kat3fb') { if (this.state.muted) { button.materials[0].visible = true; button.materials[0].updateInstance('visible'); } else { button.materials[0].visible = false; button.materials[0].updateInstance('visible'); } } }.bind(this) ); //@ sourceURL=mouseUp.js