if (!this.entityLoaded) { return; } if (!this.initialized) { this.mouse = this.entityLoaded.mouse; this.initialized = true; } this.mouse.x = (data.event.offsetX / data.event.target.width ) * 2 - 1; this.mouse.y = -(data.event.offsetY / data.event.target.height) * 2 + 1; this.update3dCursor(); //var left = false; //var right = false; //var leftAmount = 0; //var rightAmount = 0; //if (data.event.movementX < 0) { // left = true; // leftAmount = Math.abs(data.event.movementX); //} //if (data.event.movementX > 0) { // right = true; // rightAmount = Math.abs(data.event.movementX); //} //this.entityLoaded.movement = { // left : left, // right : right //}; //@ sourceURL=mouseMove.js