if (data.entity === this.parentEntity) { console.log('snail runner loaded'); } else { return; } /** * Custom Code Components */ this.beforeRender = GameLib.EntityManager.Instance.findComponentById('rlley2ki2i'); this.mouseMove = GameLib.EntityManager.Instance.findComponentById('8nu6b5p9pb'); /** * Meshes */ this.road = GameLib.EntityManager.Instance.findComponentById('07f38e7wvv'); this.snail = GameLib.EntityManager.Instance.findComponentById('dbpoic48wm'); this.cloud = GameLib.EntityManager.Instance.findComponentById('y5ckpgqf0z'); /** * Activate our custom code components */ this.beforeRender.entityLoaded = this; this.mouseMove.entityLoaded = this; //@ sourceURL=entityLoaded.js