if (!this.entityLoaded) { return; } GameLib.Event.Emit(GameLib.Event.MOUSE_UP); /* if (data.down > 0) { GameLib.Event.Emit( GameLib.Event.MOUSE_WHEEL, { event : { deltaY : 1 } } ) } else { GameLib.Event.Emit( GameLib.Event.MOUSE_WHEEL, { event : { deltaY : -1 } } ) } */ //@ sourceURL=SpoonLibTouchEnd.js