if (!this.entityLoaded) { return; } if (!this.initialized) { this.initialized = true; } this.mouse.x = (event.offsetX / event.target.width ) * 2 - 1; this.mouse.y = -(event.offsetY / event.target.height) * 2 + 1; this.camera.lookAt.x = this.mouse.x; this.camera.lookAt.y = this.mouse.y; this.camera.updateInstance(); this.raycaster.instance.setFromCamera( this.mouse, this.camera.instance ); var intersects = this.raycaster.getIntersectedObjects(this.scene.meshes); this.cursor.position.x = this.mouse.x; this.cursor.position.y = this.mouse.y; this.cursor.position.z = 40; this.cursor.updateInstance(); this.thrower.instance.lookAt( new THREE.Vector3( this.cursor.position.x, this.cursor.position.y, this.cursor.position.z ) ); //@ sourceURL=mouseMove.js