//console.log(data); var camera = GameLib.EntityManager.Instance.findComponentById('knwkksjc7n'); camera.lookAt.x = (data.event.x * 0.01) - 0.5;//(window.clientWidth/ 2) + data.event.x; camera.lookAt.y = data.event.y * 0.01; //if (camera.lookAt.x < -0.5) { // camera.lookAt.x = -0.5; //} //var vector = new THREE.Vector3(); //vector.set( // ( data.event.clientX / window.innerWidth ) * 2 - 1, // - ( data.event.clientY / window.innerHeight ) * 2 + 1, // 0.5 ); //vector.unproject( camera.instance ); //vector.x = -1 * ((window.innerWidth / 2) - (data.event.clientX)); //vector.y = 1 * ((window.innerHeight / 2) - (data.event.clientY)); //vector.z = 0; //camera.lookAt.x = vector.x; //camera.lookAt.y = vector.y; //camera.lookAt.z = vector.z; camera.updateInstance(); //@ sourceURL=mouseMove.js