if (data.entity === this.parentEntity) { console.log('snail runner loaded'); } else { return; } /** * Custom Code Components */ this.beforeRender = GameLib.EntityManager.Instance.findComponentById('m0ee24mqoy'); this.mouseMove = GameLib.EntityManager.Instance.findComponentById('sossh1zbtq'); /** * Meshes */ this.road = GameLib.EntityManager.Instance.findComponentById('zhrnmn1spo'); this.snail = GameLib.EntityManager.Instance.findComponentById('q7jfofpn27'); this.cloud = GameLib.EntityManager.Instance.findComponentById('78z72xqfhg'); this.solar = GameLib.EntityManager.Instance.findComponentById('1rqrv0u18w'); /** * Activate our custom code components */ this.beforeRender.entityLoaded = this; this.mouseMove.entityLoaded = this; //@ sourceURL=entityLoaded.js