if (data.entity === this.parentEntity) { console.log('AR Football 2 Entity Loaded'); } else { return; } this.footballPlayer = R3.EntityManager.Instance.findComponentById('fn2jjb9eou'); this.playerRotation = { x : 0, y : 0 }; R3.CustomCode.prototype.move = function(data) { this.playerRotation.x += data.x; this.playerRotation.y += data.y; /** * This is where i have to do the right order of transformations */ console.log('todo: player rotation'); // this.footballPlayer.rotation.y += data. }.bind(this) //@ sourceURL=entityLoaded.js