if (!this.entityLoaded) { return; } if (!this.initialized) { /** * Meshes */ this.sections = this.entityLoaded.sections; this.cloud = this.entityLoaded.cloud; this.camera = this.entityLoaded.camera; this.snail = this.entityLoaded.snail; this.time = 0; this.initialized = true; } var diff = data.delta * this.entityLoaded.speed; this.advanceClouds(diff); this.advanceRoadSections(diff); this.advanceCamera(data.delta); this.time += diff; if (this.time > 0.5) { this.spawnCloud(); this.time = 0; } //@ sourceURL=beforeRender.js