r3-custom-code/ud33b2z225.js

72 lines
1.6 KiB
JavaScript

if (!this.entityLoaded) {
return;
}
if (!this.initialized) {
this.initialized = true;
}
this.mouse.x = (event.offsetX / event.target.width ) * 2 - 1;
this.mouse.y = -(event.offsetY / event.target.height) * 2 + 1;
this.camera.lookAt.x = this.mouse.x * 20;
this.camera.lookAt.y = this.mouse.y * 20;
this.camera.lookAt.z = Math.cos(this.mouse.x) + Math.sin(this.mouse.y);
this.camera.updateInstance();
this.raycaster.setFromCamera(
this.mouse,
this.camera
);
var distance = - this.camera.position.z / this.raycaster.direction.z;
var cursorPosition = this.camera.position.clone().add(
this.raycaster.direction.clone().multiply(
distance,
true
)
);
this.cursor.position.x = cursorPosition.x;
this.cursor.position.y = cursorPosition.y;
this.cursor.position.z = cursorPosition.z;
this.cursor.updateInstancePosition();
this.cursor.instance.quaternion.copy(this.camera.instance.quaternion);
this.thrower.lookAt(this.cursor.position);
this.scene.meshes.map(
function(mesh) {
if (mesh.instance.material instanceof Array) {
mesh.instance.material.map(
function(material) {
material.color.setHex(0xffffff);
}
);
} else {
mesh.instance.material.color.setHex(0xffffff);
}
}
);
var intersects = this.raycaster.getIntersectedObjects(this.scene.meshes);
intersects.map(
function(intersect) {
var mesh = intersect.mesh;
if (mesh.instance.material instanceof Array) {
mesh.instance.material.map(
function(material) {
material.color.setHex(0xff0000);
}
);
} else {
mesh.instance.material.color.setHex(0xff0000);
}
}
);
//@ sourceURL=mouseMove.js