50 lines
908 B
JavaScript
50 lines
908 B
JavaScript
if (GameLib.Utils.UndefinedOrNull(this.entityLoaded)) {
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return;
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}
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if (!this.initialized) {
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this.ccBeforeRender = this.entityLoaded.ccBeforeRender;
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this.initialized = true;
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}
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var move = null;
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var rotate = null;
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if (!this.ccBeforeRender) {
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console.log('no before render');
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return;
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}
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if (this.ccBeforeRender.gameOver) {
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return;
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}
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if (data.code === 'ArrowLeft') {
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move = {left:true};
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}
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if (data.code === 'ArrowRight') {
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move = {right:true};
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}
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if (data.code === 'ArrowUp') {
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this.rotateBlock(false);
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}
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if (data.code === 'ArrowDown') {
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this.rotateBlock(true);
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}
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if (data.code === 'Space') {
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this.ccBeforeRender.drop = true;
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}
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if (move) {
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var moved = this.moveBlock(this.ccBeforeRender.block, move, 1, true);
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if (this.ccBeforeRender.drop === true && moved === false) {
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this.ccBeforeRender.moveQueue.push(move);
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}
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}
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//# sourceURL=keyDown.js
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