68 lines
1.1 KiB
JavaScript
68 lines
1.1 KiB
JavaScript
if (!this.entityLoaded) {
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return;
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}
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if (!this.initialized) {
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this.dom = this.entityLoaded.dom;
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this.x = window.innerWidth / 2;
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this.y = window.innerHeight / 2;
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this.initialized = true;
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}
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if (data.meta.zoom || data.meta.outward) {
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/* if (!this.dom.fullscreen && !this.requested) {
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console.log('requesting fullscreen');
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this.dom.requestFullscreen();
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this.requested = true;
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}*/
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/*
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*/
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//if (data.meta.pinch || data.meta.inward) {
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// if (this.dom.fullscreen) {
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// this.dom.exitFullscreen();
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// }
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//}
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}
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var touch = data[Object.keys(data)[0]];
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var sensitivity = 1;
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this.x -= Math.round(touch.left * sensitivity);
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this.x += Math.round(touch.right * sensitivity);
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this.y -= Math.round(touch.up * sensitivity);
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this.y += Math.round(touch.down * sensitivity);
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if (this.x < 0) {
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this.x = 0;
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}
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if (this.x > window.innerWidth) {
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this.x = window.innerWidth;
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}
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if (this.y < 0) {
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this.y = 0;
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}
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if (this.y > window.innerHeight) {
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this.y = window.innerHeight;
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}
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GameLib.Event.Emit(
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GameLib.Event.MOUSE_MOVE,
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{
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event : {
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offsetX : this.x,
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offsetY : this.y,
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target : data.event.target
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}
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}
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)
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//@ sourceURL=touchMove.js
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