r3-legacy/src/game-lib-system-animation.js

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2017-09-05 05:22:52 +02:00
/**
* System takes care of updating all the entities (based on their component data)
* @param apiSystem GameLib.API.System
* @constructor
*/
GameLib.System.Animation = function(
apiSystem
) {
GameLib.System.call(
this,
apiSystem
);
};
GameLib.System.Animation.prototype = Object.create(GameLib.System.prototype);
GameLib.System.Animation.prototype.constructor = GameLib.System.Animation;
GameLib.System.Animation.prototype.start = function() {
console.log('todo: animation system start');
};
GameLib.System.Animation.prototype.stop = function() {
console.log('todo: animation system stop');
};