2016-12-15 14:53:39 +01:00
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/**
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* Entity API Object (for storing / loading entities to and from API)
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* @constructor
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* @param entities GameLib.API.Entity[]
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*/
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GameLib.API.EntityManager = function(
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entities
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) {
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if (GameLib.Utils.UndefinedOrNull(entities)) {
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entities = [];
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}
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this.entities = entities;
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};
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2017-01-05 19:34:28 +01:00
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/**
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* Creates an API entity manager from an Object entity manager
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* @param objectEntityManager
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* @constructor
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*/
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GameLib.API.EntityManager.FromObjectEntityManager = function(objectEntityManager) {
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};
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