r3-legacy/src/game-lib-mouse.js

68 lines
1.3 KiB
JavaScript
Raw Normal View History

2017-01-09 15:20:48 +01:00
/**
* Runtime Mouse
* @param apiMouse
* @returns {GameLib.Mouse}
2017-01-09 15:20:48 +01:00
* @constructor
*/
GameLib.Mouse = function (apiMouse) {
2017-01-09 15:20:48 +01:00
2017-02-21 18:55:18 +01:00
if (GameLib.Utils.UndefinedOrNull(apiMouse)){
apiMouse = {};
}
GameLib.API.Mouse.call(
2017-01-09 15:20:48 +01:00
this,
apiMouse.id,
apiMouse.name,
apiMouse.parentEntity,
2017-01-09 15:20:48 +01:00
apiMouse.x,
apiMouse.y
2017-01-09 15:20:48 +01:00
);
2017-12-04 13:23:15 +01:00
GameLib.Component.call(this);
2017-01-09 15:20:48 +01:00
};
2018-01-07 12:40:16 +01:00
GameLib.Mouse.prototype = Object.create(GameLib.Component.prototype);
2017-01-19 17:50:11 +01:00
GameLib.Mouse.prototype.constructor = GameLib.Mouse;
2017-01-09 15:20:48 +01:00
/**
* createInstance
2017-01-09 15:20:48 +01:00
*/
GameLib.Mouse.prototype.createInstance = function() {
this.instance = {};
2017-10-23 14:52:35 +02:00
GameLib.Component.prototype.createInstance.call(this);
2017-01-09 15:20:48 +01:00
};
/**
* updateInstance
* @param property
2017-01-09 15:20:48 +01:00
*/
GameLib.Mouse.prototype.updateInstance = function(property) {
2018-02-08 13:57:15 +01:00
if (
property === 'x' ||
property === 'y'
) {
this.instance.x = this.x;
this.instance.y = this.y;
2018-02-08 13:57:15 +01:00
return;
}
2018-02-08 13:57:15 +01:00
GameLib.Component.prototype.updateInstance.call(this, property);
2017-01-09 15:20:48 +01:00
};
/**
* Converts GameLib.Mouse vector to GameLib.API.Mouse
2017-01-09 15:20:48 +01:00
* @returns {GameLib.API.Mouse}
*/
2017-05-16 14:51:57 +02:00
GameLib.Mouse.prototype.toApiObject = function() {
2017-01-09 15:20:48 +01:00
return new GameLib.API.Mouse(
this.id,
this.name,
GameLib.Utils.IdOrNull(this.parentEntity),
2017-01-09 15:20:48 +01:00
this.x,
this.y
2017-01-09 15:20:48 +01:00
);
};