2017-01-20 13:40:27 +01:00
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/**
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* API DomElement
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* @param id
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* @param name
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* @param domElementId
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* @param parentEntity
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* @constructor
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*/
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GameLib.API.DomElement = function(
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id,
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name,
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domElementId,
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parentEntity
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) {
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if (GameLib.Utils.UndefinedOrNull(id)) {
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id = GameLib.Utils.RandomId();
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}
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this.id = id;
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if (GameLib.Utils.UndefinedOrNull(name)) {
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name = 'DOM Element (' + this.id + ')';
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}
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this.name = name;
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if (GameLib.Utils.UndefinedOrNull(domElementId)) {
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domElementId = '';
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}
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this.domElementId = domElementId;
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2017-09-27 14:38:58 +02:00
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if (GameLib.Utils.UndefinedOrNull(parentEntity)) {
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parentEntity = null;
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}
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this.parentEntity = parentEntity;
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2017-01-20 13:40:27 +01:00
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};
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GameLib.API.DomElement.prototype = Object.create(GameLib.Component.prototype);
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GameLib.API.DomElement.prototype.constructor = GameLib.API.DomElement;
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/**
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* Returns an API domElement from an Object domElement
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* @param objectDomElement
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* @constructor
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*/
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2017-06-14 14:21:57 +02:00
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GameLib.API.DomElement.FromObject = function (objectDomElement) {
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2017-01-20 13:40:27 +01:00
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return new GameLib.API.DomElement(
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objectDomElement.id,
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objectDomElement.name,
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objectDomElement.domElementId,
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objectDomElement.parentEntity
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)
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};
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