From 28bcf47c7ec1a7ae7cb856dcc11767f8ecdb12fb Mon Sep 17 00:00:00 2001 From: -=yb4f310 Date: Fri, 27 Oct 2017 09:42:30 +0200 Subject: [PATCH] components can be delayed --- src/game-lib-a-component-a.js | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/src/game-lib-a-component-a.js b/src/game-lib-a-component-a.js index b63cbdb..a026be7 100644 --- a/src/game-lib-a-component-a.js +++ b/src/game-lib-a-component-a.js @@ -3,10 +3,12 @@ * @constructor * @param componentType * @param linkedObjects + * @param delayed */ GameLib.Component = function( componentType, - linkedObjects + linkedObjects, + delayed ) { if (GameLib.Utils.UndefinedOrNull(linkedObjects)) { linkedObjects = {}; @@ -28,6 +30,11 @@ GameLib.Component = function( this.loaded = false; + if (GameLib.Utils.UndefinedOrNull(delayed)) { + delayed = false; + } + this.delayed = delayed; + this.dependencies = this.getDependencies(); GameLib.Event.Emit(