animation system fix
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3ca6ec73fd
commit
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@ -1,5 +1,5 @@
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// COMPILE TIME DEFINITIONS (Generated via gulp)
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var __DATE__ = "Mon Dec 11 2017 11:04:04 GMT+0100 (CET)";
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var __DATE__ = "Mon Dec 11 2017 12:24:11 GMT+0100 (CET)";
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// END COMPILE TIME DEFINITIONS
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/**
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@ -26241,7 +26241,9 @@ GameLib.System.Animation.prototype.detachAnimation = function(mesh) {
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}
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if (detached) {
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mesh.updateInstance();
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mesh.updateInstance('position');
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mesh.updateInstance('rotation');
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mesh.updateInstance('scale');
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}
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};
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@ -530,7 +530,9 @@ GameLib.System.Animation.prototype.detachAnimation = function(mesh) {
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}
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if (detached) {
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mesh.updateInstance();
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mesh.updateInstance('position');
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mesh.updateInstance('rotation');
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mesh.updateInstance('scale');
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}
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};
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