backward compatibility
parent
9c429f4126
commit
48c093a72a
|
@ -418,7 +418,7 @@ GameLib.D3.Scene.LoadScene = function(
|
||||||
|
|
||||||
var cameras = [];
|
var cameras = [];
|
||||||
|
|
||||||
for (var c = 0; c < scene.cameras.length; c++) {
|
for (var c = 0; scene.cameras && c < scene.cameras.length; c++) {
|
||||||
|
|
||||||
var apiCamera = scene.cameras[c];
|
var apiCamera = scene.cameras[c];
|
||||||
|
|
||||||
|
@ -450,7 +450,7 @@ GameLib.D3.Scene.LoadScene = function(
|
||||||
|
|
||||||
var splines = [];
|
var splines = [];
|
||||||
|
|
||||||
for (var s = 0; s < scene.splines.length; s++) {
|
for (var s = 0; scene.splines && s < scene.splines.length; s++) {
|
||||||
|
|
||||||
var apiSpline = scene.spline[s];
|
var apiSpline = scene.spline[s];
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue