beta.r3js.org
Theunis J. Botha 2016-11-29 11:29:51 +01:00
parent daf6624854
commit 658c045a6f
2 changed files with 8 additions and 8 deletions

View File

@ -198,12 +198,12 @@ GameLib.D3.ComponentInterface.API = function(
this.sensorLength = sensorLength; this.sensorLength = sensorLength;
if (GameLib.D3.Utils.UndefinedOrNull(spline)) { if (GameLib.D3.Utils.UndefinedOrNull(spline)) {
spline = new GameLib.D3.Spline.API(null, 'spline'); spline = new GameLib.D3.API.Spline(null, 'spline');
} }
this.spline = spline; this.spline = spline;
if (GameLib.D3.Utils.UndefinedOrNull(normalSpline)) { if (GameLib.D3.Utils.UndefinedOrNull(normalSpline)) {
normalSpline = new GameLib.D3.Spline.API(null, 'normal-spline'); normalSpline = new GameLib.D3.API.Spline(null, 'normal-spline');
} }
this.normalSpline = normalSpline; this.normalSpline = normalSpline;

View File

@ -245,7 +245,7 @@ GameLib.D3.Scene.LoadScene = function(
var light = new GameLib.D3.Light( var light = new GameLib.D3.Light(
graphics, graphics,
new GameLib.D3.Light.API( new GameLib.D3.API.Light(
apiLight.id, apiLight.id,
apiLight.lightType, apiLight.lightType,
apiLight.name, apiLight.name,
@ -310,7 +310,7 @@ GameLib.D3.Scene.LoadScene = function(
var gameLibMaterial = new GameLib.D3.Material( var gameLibMaterial = new GameLib.D3.Material(
graphics, graphics,
new GameLib.D3.Material.API( new GameLib.D3.API.Material(
apiMaterial.id, apiMaterial.id,
apiMaterial.materialType, apiMaterial.materialType,
apiMaterial.name, apiMaterial.name,
@ -397,7 +397,7 @@ GameLib.D3.Scene.LoadScene = function(
var apiTexture = apiMaps[map].texture; var apiTexture = apiMaps[map].texture;
gameLibTextureMap[map].texture = new GameLib.D3.Texture( gameLibTextureMap[map].texture = new GameLib.D3.Texture(
new GameLib.D3.Texture.API( new GameLib.D3.API.Texture(
apiTexture.id, apiTexture.id,
map, map,
apiTexture.name, apiTexture.name,
@ -469,7 +469,7 @@ GameLib.D3.Scene.LoadScene = function(
var gameLibMesh = new GameLib.D3.Mesh( var gameLibMesh = new GameLib.D3.Mesh(
graphics, graphics,
computeNormals, computeNormals,
new GameLib.D3.Mesh.API( new GameLib.D3.API.Mesh(
apiMesh.id, apiMesh.id,
apiMesh.meshType, apiMesh.meshType,
apiMesh.name, apiMesh.name,
@ -542,7 +542,7 @@ GameLib.D3.Scene.LoadScene = function(
var camera = new GameLib.D3.Camera( var camera = new GameLib.D3.Camera(
graphics, graphics,
new GameLib.D3.Camera.API( new GameLib.D3.API.Camera(
apiCamera.id, apiCamera.id,
apiCamera.cameraType, apiCamera.cameraType,
apiCamera.name, apiCamera.name,
@ -569,7 +569,7 @@ GameLib.D3.Scene.LoadScene = function(
var scene3d = new GameLib.D3.Scene( var scene3d = new GameLib.D3.Scene(
graphics, graphics,
progressCallback, progressCallback,
new GameLib.D3.Scene.API( new GameLib.D3.API.Scene(
scene.id, scene.id,
scene.path, scene.path,
scene.name, scene.name,