fixes
parent
49eafef601
commit
68a8eef4bb
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@ -57,13 +57,24 @@ GameLib.Component.prototype.getDependencies = function() {
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var dependencies = [];
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for (var property in this.linkedObjects) {
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//TODO array linked objects
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if (this.linkedObjects.hasOwnProperty(property)){
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if (
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this.hasOwnProperty(property) &&
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typeof this[property] === 'string'
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) {
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dependencies.push(this[property]);
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if (this.hasOwnProperty(property)) {
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if (typeof this[property] === 'string') {
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dependencies.push(this[property]);
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}
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if (this[property] instanceof Array) {
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this[property].map(function(arrayProperty){
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if (typeof arrayProperty === 'string') {
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dependencies.push(arrayProperty);
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}
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});
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}
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}
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}
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}
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@ -88,7 +99,7 @@ GameLib.Component.COMPONENT_COMPOSER = 0xb;
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GameLib.Component.COMPONENT_RENDER_TARGET = 0xc;
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GameLib.Component.COMPONENT_PASS = 0xd;
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GameLib.Component.COMPONENT_SCENE = 0xe;
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GameLib.Component.COMPONENT_GAME = 0xf;
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GameLib.Component.COMPONENT_RAYCASTER = 0xf;
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GameLib.Component.COMPONENT_INPUT_EDITOR = 0x10;
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GameLib.Component.COMPONENT_EDITOR = 0x11;
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GameLib.Component.COMPONENT_VIEWPORT = 0x12;
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@ -129,7 +140,7 @@ GameLib.Component.GetComponentName = function(number) {
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case 0xc : return 'GameLib.D3.RenderTarget';
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case 0xd : return 'GameLib.D3.Pass';
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case 0xe : return 'GameLib.D3.Scene';
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case 0xf : return 'GameLib.D3.Game';
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case 0xf : return 'GameLib.D3.Raycaster';
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case 0x10 : return 'GameLib.D3.InputEditor';
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case 0x11 : return 'GameLib.D3.Editor';
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case 0x12 : return 'GameLib.D3.Viewport';
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@ -16,14 +16,6 @@ GameLib.D3.API.Image = function(
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size,
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parentEntity
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) {
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GameLib.Component.call(
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this,
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GameLib.Component.COMPONENT_IMAGE,
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null,
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parentEntity
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);
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if (GameLib.Utils.UndefinedOrNull(id)) {
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id = GameLib.Utils.RandomId();
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}
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@ -57,10 +49,15 @@ GameLib.D3.API.Image = function(
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}
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this.contentType = contentType;
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if (GameLib.Utils.UndefinedOrNull(size)) {
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size = 0;
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}
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this.size = size;
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if (GameLib.Utils.UndefinedOrNull(size)) {
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size = 0;
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}
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this.size = size;
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if (GameLib.Utils.UndefinedOrNull(parentEntity)) {
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parentEntity = null;
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}
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this.parentEntity = parentEntity;
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};
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GameLib.D3.API.Image.prototype = Object.create(GameLib.Component.prototype);
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@ -34,6 +34,9 @@ GameLib.D3.API.Raycaster = function(
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this.direction = direction;
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};
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GameLib.D3.API.Raycaster.prototype = Object.create(GameLib.Component.prototype);
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GameLib.D3.API.Raycaster.prototype.constructor = GameLib.D3.API.Raycaster;
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/**
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* Returns an API raycaster from an Object raycaster
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* @param objectRaycaster
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@ -5,6 +5,7 @@
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* @param name
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* @param object
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* @param helperType
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* @param parentEntity
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* @constructor
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*/
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GameLib.D3.Helper = function(
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@ -12,16 +13,12 @@ GameLib.D3.Helper = function(
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id,
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name,
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object,
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helperType
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helperType,
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parentEntity
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) {
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this.graphics = graphics;
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this.graphics.isNotThreeThrow();
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GameLib.Component.call(
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this,
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GameLib.Component.COMPONENT_HELPER
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);
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if (GameLib.Utils.UndefinedOrNull(id)) {
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id = GameLib.Utils.RandomId();
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}
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@ -69,7 +66,15 @@ GameLib.D3.Helper = function(
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}
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this.helperType = helperType;
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this.instance = this.createInstance();
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if (GameLib.Utils.UndefinedOrNull(parentEntity)) {
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parentEntity = null;
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}
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this.parentEntity = parentEntity;
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GameLib.Component.call(
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this,
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GameLib.Component.COMPONENT_HELPER
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);
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};
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GameLib.D3.Helper.prototype = Object.create(GameLib.Component.prototype);
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@ -98,12 +103,12 @@ GameLib.D3.Helper.prototype.createInstance = function(update) {
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return null;
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}
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var instance = null;
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if (update) {
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instance = this.instance;
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return;
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}
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var instance = null;
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if (this.helperType === GameLib.D3.Helper.HELPER_TYPE_EDGES) {
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instance = new THREE.EdgesHelper(this.object.instance, 0x00FF00);
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}
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@ -135,5 +140,5 @@ GameLib.D3.Helper.prototype.createInstance = function(update) {
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* Updates the instance with the current state
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*/
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GameLib.D3.Helper.prototype.updateInstance = function() {
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this.instance = this.createInstance(true);
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this.createInstance(true);
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};
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@ -26,7 +26,10 @@ GameLib.D3.Image = function(
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apiImage.parentEntity
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);
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this.instance = this.createInstance();
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GameLib.Component.call(
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this,
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GameLib.Component.COMPONENT_IMAGE
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);
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};
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GameLib.D3.Image.prototype = Object.create(GameLib.D3.API.Image.prototype);
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@ -239,8 +239,6 @@ GameLib.D3.Material = function(
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'specularMap' : GameLib.D3.Texture
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}
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);
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this.updateTextures();
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};
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GameLib.D3.Material.prototype = Object.create(GameLib.D3.API.Material.prototype);
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@ -919,6 +917,10 @@ GameLib.D3.Material.prototype.createInstance = function(update) {
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}
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);
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this.instance = instance;
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this.updateTextures();
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return instance;
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}
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@ -40,7 +40,10 @@ GameLib.D3.Raycaster = function(
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this
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);
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this.instance = this.createInstance();
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GameLib.Component.call(
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this,
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GameLib.Component.COMPONENT_RAYCASTER
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);
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};
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GameLib.D3.Raycaster.prototype = Object.create(GameLib.D3.API.Raycaster.prototype);
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@ -325,9 +325,14 @@ GameLib.D3.Scene.prototype.addObject = function(object) {
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object.parentScene = this;
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this.instance.add(object.instance);
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if (this.instance) {
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this.instance.add(object.instance);
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}
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this.buildIdToObject();
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// this.instance.add(object.instance);
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//
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// this.buildIdToObject();
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};
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/**
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@ -353,11 +358,13 @@ GameLib.D3.Scene.prototype.removeObject = function(object) {
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return;
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}
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this.instance.remove(object.instance);
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if (this.instance) {
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this.instance.remove(object.instance);
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}
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if (object.parentScene === this) {
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object.parentScene = null;
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}
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this.buildIdToObject();
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// this.buildIdToObject();
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};
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