diff --git a/src/game-lib-system-linking.js b/src/game-lib-system-linking.js index 7b717e2..391d7e5 100644 --- a/src/game-lib-system-linking.js +++ b/src/game-lib-system-linking.js @@ -441,8 +441,7 @@ GameLib.System.Linking.prototype.registerDependencies = function(component) { */ var processedComponent = GameLib.EntityManager.Instance.findComponentById(id); - if (processedComponent) { - // if (processedComponent && processedComponent.loaded) { + if (processedComponent && processedComponent.loaded) { /** * Link the component @@ -494,8 +493,6 @@ GameLib.System.Linking.prototype.registerDependencies = function(component) { if (component.loaded) { try { component.createInstance(); - //TODO: test below - //GameLib.Utils.PushUnique(this.resolved, component); } catch (error) { console.log(error); }