beta.r3js.org
Theunis J. Botha 2017-06-14 15:30:30 +02:00
parent e4ec592a0b
commit a111e42d63
1 changed files with 1 additions and 54 deletions

View File

@ -18,57 +18,4 @@ GameLib.API.Component = function(
};
GameLib.API.Component.prototype = Object.create(GameLib.Event.prototype);
GameLib.API.Component.prototype.constructor = GameLib.API.Component;
/**
* Returns an API component from an object component
* @param objectComponent (should be an ID string - components get loaded and linked)
* @returns {GameLib.API.Component}
* @constructor
*/
GameLib.API.Component.FromObject = function(objectComponent) {
if (objectComponent instanceof Object) {
if (objectComponent.componentType == GameLib.Component.COMPONENT_PATH_FOLLOWING) {
return GameLib.D3.API.PathFollowing.FromObject(objectComponent);
}
if (objectComponent.componentType === GameLib.Component.COMPONENT_RENDERER) {
return GameLib.D3.API.Renderer.FromObject(objectComponent);
}
if (objectComponent.componentType === GameLib.Component.COMPONENT_COMPOSER) {
return GameLib.D3.API.Composer.FromObject(objectComponent);
}
if (objectComponent.componentType === GameLib.Component.COMPONENT_PASS) {
return GameLib.D3.API.Pass.FromObject(objectComponent);
}
if (objectComponent.componentType === GameLib.Component.COMPONENT_LOOK_AT) {
return GameLib.D3.API.LookAt.FromObject(objectComponent);
}
if (objectComponent.componentType === GameLib.Component.COMPONENT_FOLLOW) {
return GameLib.D3.API.Follow.FromObject(objectComponent);
}
if (objectComponent.componentType === GameLib.Component.COMPONENT_RENDER_TARGET) {
return GameLib.D3.API.RenderTarget.FromObject(objectComponent);
}
if (objectComponent.componentType === GameLib.Component.COMPONENT_SPLINE) {
return GameLib.D3.API.Spline.FromObject(objectComponent);
}
if (objectComponent.componentType === GameLib.Component.COMPONENT_INPUT_DRIVE) {
return GameLib.D3.API.Input.Drive.FromObject(objectComponent);
}
console.warn('No API Component was associated with this Object');
throw new Error('No API Component was associated with this Object');
} else {
return objectComponent;
}
};
GameLib.API.Component.prototype.constructor = GameLib.API.Component;