gui scene
triggers: onenter, onleave, oninside
beta.r3js.org
polygonboutique 2016-11-11 16:25:39 +01:00
parent 431797fdaa
commit bcfa3b6df2
4 changed files with 89 additions and 51 deletions

View File

@ -5,7 +5,9 @@
GameLib.D3.ComponentTriggerBoxSphere = function( GameLib.D3.ComponentTriggerBoxSphere = function(
componentId, componentId,
entitiesToCheck, entitiesToCheck,
callback onInside,
onEnter,
onLeave
) { ) {
this.componentId = componentId || GameLib.D3.Tools.RandomId(); this.componentId = componentId || GameLib.D3.Tools.RandomId();
this.parentEntity = null; this.parentEntity = null;
@ -14,7 +16,12 @@ GameLib.D3.ComponentTriggerBoxSphere = function(
GameLib.D3.Utils.Extend(GameLib.D3.ComponentTriggerBoxSphere, GameLib.D3.ComponentInterface); GameLib.D3.Utils.Extend(GameLib.D3.ComponentTriggerBoxSphere, GameLib.D3.ComponentInterface);
this.entitiesToCheck = entitiesToCheck || []; this.entitiesToCheck = entitiesToCheck || [];
this.callback = callback || null; this.onInside = onInside || null;
this.onEnter = onEnter || null;
this.onLeave = onLeave || null;
// runtime code
this.entitiesInside = [];
}; };
if(typeof THREE != "undefined") { if(typeof THREE != "undefined") {
@ -46,6 +53,7 @@ GameLib.D3.ComponentTriggerBoxSphere.prototype.onUpdate = function(
if (!entityToCheck.mesh.geometry.boundingSphere) { if (!entityToCheck.mesh.geometry.boundingSphere) {
entityToCheck.mesh.geometry.computeBoundingSphere(); entityToCheck.mesh.geometry.computeBoundingSphere();
} }
}
var spherePosition = new THREE.Vector3( var spherePosition = new THREE.Vector3(
entityToCheck.position.x, entityToCheck.position.x,
@ -57,33 +65,32 @@ GameLib.D3.ComponentTriggerBoxSphere.prototype.onUpdate = function(
var sphere = new THREE.Sphere( var sphere = new THREE.Sphere(
spherePosition, spherePosition,
entityToCheck.mesh.geometry.boundingSphere.radius entityToCheck.mesh ? entityToCheck.mesh.geometry.boundingSphere.radius : 1
); );
if(this.callback && parentEntity.mesh.geometry.boundingBox.intersectsSphere(sphere)) { if(parentEntity.mesh.geometry.boundingBox.intersectsSphere(sphere)) {
this.callback(parentEntity, entityToCheck);
if(this.entitiesInside.indexOf(entityToCheck) <= -1) { // check if this is the first time the entity enters the trigger
this.entitiesInside.push(entityToCheck);
if(this.onEnter) {
this.onEnter(parentEntity, entityToCheck);
}
} }
} else { // no target mesh geometry.
var spherePosition = new THREE.Vector3( if(this.onInside) {
entityToCheck.position.x, this.onInside(parentEntity, entityToCheck);
entityToCheck.position.y,
entityToCheck.position.z
);
spherePosition.applyMatrix4(ComponentTriggerBoxSphere_BoxInverseTransform);
var sphere = new THREE.Sphere(
spherePosition,
1
);
if(this.callback && parentEntity.mesh.geometry.boundingBox.intersectsSphere(sphere)) {
this.callback(parentEntity, entityToCheck);
} }
} else if(this.entitiesInside.indexOf(entityToCheck) > -1) { // entity WAS inside the trigger
this.entitiesInside.splice(this.entitiesInside.indexOf(entityToCheck), 1);
if(this.onLeave) {
this.onLeave(parentEntity, entityToCheck);
} }
} }
}
} }
}; };

View File

@ -5,7 +5,9 @@ GameLib.D3.ComponentTriggerSphereSphere = function(
componentId, componentId,
sphereRadius, sphereRadius,
entitiesToCheck, entitiesToCheck,
callback onInside,
onEnter,
onLeave
) { ) {
this.componentId = componentId || GameLib.D3.Tools.RandomId(); this.componentId = componentId || GameLib.D3.Tools.RandomId();
this.parentEntity = null; this.parentEntity = null;
@ -15,7 +17,12 @@ GameLib.D3.ComponentTriggerSphereSphere = function(
this.entitiesToCheck = entitiesToCheck || []; this.entitiesToCheck = entitiesToCheck || [];
this.sphereRadius = sphereRadius || 1.0; this.sphereRadius = sphereRadius || 1.0;
this.callback = callback || null; this.onInside = onInside || null;
this.onEnter = onEnter || null;
this.onLeave = onLeave || null;
// runtime code
this.entitiesInside = [];
}; };
if(typeof THREE != "undefined") { if(typeof THREE != "undefined") {
@ -63,8 +70,24 @@ GameLib.D3.ComponentTriggerSphereSphere.prototype.onUpdate = function(
var length = ComponentTriggerSphereSphere_sphereToSphere_Vector3.length(); var length = ComponentTriggerSphereSphere_sphereToSphere_Vector3.length();
if((length - (ComponentTriggerSphereSphere_targetBoundingSphereRadius + this.sphereRadius)) < 0) { if((length - (ComponentTriggerSphereSphere_targetBoundingSphereRadius + this.sphereRadius)) < 0) {
if(this.callback) {
this.callback(parentEntity, entityToCheck); if(this.entitiesInside.indexOf(entityToCheck) <= -1) { // check if this is the first time the entity enters the trigger
this.entitiesInside.push(entityToCheck);
if(this.onEnter) {
this.onEnter(parentEntity, entityToCheck);
}
}
if(this.onInside) {
this.onInside(parentEntity, entityToCheck);
}
} else if(this.entitiesInside.indexOf(entityToCheck) > -1) { // entity WAS inside the trigger
this.entitiesInside.splice(this.entitiesInside.indexOf(entityToCheck), 1);
if(this.onLeave) {
this.onLeave(parentEntity, entityToCheck);
} }
} }
} }

View File

@ -31,7 +31,7 @@ GameLib.D3.Game.prototype.render = function(
) { ) {
for(var s in this.scenes) { for(var s in this.scenes) {
var scene = this.scenes[s]; var scene = this.scenes[s];
scene.render(dt, renderer, camera); scene.render(dt, renderer, scene.camera);
} }
}; };

View File

@ -224,10 +224,10 @@ GameLib.D3.Scene.prototype.loadTextures = function(urls, onLoadedCallback) {
gameLibTexture.wrapS, gameLibTexture.wrapS,
gameLibTexture.wrapT, gameLibTexture.wrapT,
gameLibTexture.magFilter, gameLibTexture.magFilter,
gameLibTexture.minFilter, gameLibTexture.minFilter
gameLibTexture.format, //gameLibTexture.format,
gameLibTexture.textureType, //gameLibTexture.textureType,
gameLibTexture.anisotropy //gameLibTexture.anisotropy
); );
instanceMaterial[instanceMapId].name = gameLibTexture.name; instanceMaterial[instanceMapId].name = gameLibTexture.name;
@ -735,6 +735,13 @@ GameLib.D3.Scene.FromAPIScene = function(
) )
}; };
/**
* Set on runtime.
*/
GameLib.D3.Scene.prototype.setCamera = function(camera) {
this.sceneCamera = camera;
};
/** /**
* Updates the scene * Updates the scene
* @param deltaTime * @param deltaTime
@ -767,10 +774,11 @@ GameLib.D3.Scene.prototype.lateUpdate = function(
*/ */
GameLib.D3.Scene.prototype.render = function( GameLib.D3.Scene.prototype.render = function(
deltaTime, deltaTime,
renderer, renderer
camera
) { ) {
renderer.render(this.instance, camera); if(this.sceneCamera) {
renderer.render(this.instance, this.sceneCamera);
}
}; };
/** /**