new float array
parent
011ae97d3e
commit
df490baa34
File diff suppressed because one or more lines are too long
|
@ -1,5 +1,5 @@
|
|||
// COMPILE TIME DEFINITIONS (Generated via gulp)
|
||||
var __DATE__ = "Wed Nov 29 2017 22:26:34 GMT+0100 (CET)";
|
||||
var __DATE__ = "Wed Nov 29 2017 22:29:16 GMT+0100 (CET)";
|
||||
// END COMPILE TIME DEFINITIONS
|
||||
|
||||
/**
|
||||
|
@ -13829,7 +13829,7 @@ GameLib.D3.Mesh.prototype.createInstanceGeometry = function(instanceGeometry) {
|
|||
);
|
||||
geometry.addAttribute('normal', new THREE.BufferAttribute( normals, 3 ));
|
||||
|
||||
geometry.computeFaceNormals();
|
||||
geometry.computeVertexNormals();
|
||||
|
||||
|
||||
/**
|
||||
|
|
|
@ -348,7 +348,7 @@ GameLib.D3.Mesh.prototype.createInstanceGeometry = function(instanceGeometry) {
|
|||
);
|
||||
geometry.addAttribute('normal', new THREE.BufferAttribute( normals, 3 ));
|
||||
|
||||
geometry.computeFaceNormals();
|
||||
geometry.computeVertexNormals();
|
||||
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in New Issue