update getDependencies
parent
84a98df77a
commit
e2c307ec78
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@ -97,6 +97,10 @@ GameLib.Component.prototype.createInstance = function() {
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};
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};
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/**
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* Dependencies are everything which is either a string or an object with an id which is linked to this object
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* @returns {Array}
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*/
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GameLib.Component.prototype.getDependencies = function() {
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GameLib.Component.prototype.getDependencies = function() {
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var dependencies = [];
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var dependencies = [];
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@ -113,26 +117,24 @@ GameLib.Component.prototype.getDependencies = function() {
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}
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}
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if (this[property] instanceof Array) {
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if (this[property] instanceof Array) {
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this[property].map(function(arrayProperty){
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this[property].map(
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function(arrayProperty) {
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if (typeof arrayProperty === 'string') {
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if (typeof arrayProperty === 'string') {
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GameLib.Utils.PushUnique(dependencies, arrayProperty);
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GameLib.Utils.PushUnique(dependencies, arrayProperty);
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}
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}
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if (arrayProperty &&
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if (arrayProperty &&
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typeof arrayProperty === 'object' &&
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arrayProperty instanceof GameLib.Component
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arrayProperty.hasOwnProperty('loaded') &&
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) {
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arrayProperty.loaded === false
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GameLib.Utils.PushUnique(dependencies, arrayProperty.id);
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) {
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}
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GameLib.Utils.PushUnique(dependencies, arrayProperty.id);
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}
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}
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});
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);
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}
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}
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if (this[property] &&
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if (this[property] &&
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typeof this[property] === 'object' &&
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this[property] instanceof GameLib.Component
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this[property].hasOwnProperty('loaded') &&
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this[property].loaded === false
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) {
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) {
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GameLib.Utils.PushUnique(dependencies, this[property].id);
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GameLib.Utils.PushUnique(dependencies, this[property].id);
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}
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}
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