Theunis J. Botha
b03cff08a6
loading curves from blender - saving to API again - point materials - awesome SHITgit diffgit diff!
2016-11-22 19:20:25 +01:00
polygonboutique
105e931035
follow path component
2016-11-22 17:07:02 +01:00
polygonboutique
87471b1b12
ABORT ABORT ABORT
2016-11-22 16:10:03 +01:00
Theunis J. Botha
481cd05374
starting to recurse through properties
2016-11-21 16:08:39 +01:00
polygonboutique
2382e2a1d5
track made out of cubes.
2016-11-21 14:36:38 +01:00
polygonboutique
87bd9178bf
added swipe contorls to fly controls component
2016-11-21 10:27:53 +01:00
polygonboutique
420dfc0edc
height maps
2016-11-21 08:40:43 +01:00
polygonboutique
eafd6fc01e
height maps
2016-11-21 08:20:47 +01:00
Theunis J. Botha
be64682142
many updates - starting to make stable
2016-11-18 16:00:13 +01:00
polygonboutique
144d62a8fe
some changes
2016-11-18 10:50:19 +01:00
Theunis J. Botha
eefd4a9603
huge refactorings - need tweaking
2016-11-17 18:31:41 +01:00
polygonboutique
d5f51b0af8
ai stuff
2016-11-17 16:04:03 +01:00
polygonboutique
51ba9a855d
merge part 1 / 2
2016-11-17 10:24:59 +01:00
polygonboutique
18ac3ac1c3
pushed new components (ai + colorlerp)
2016-11-17 10:09:54 +01:00
Theunis J. Botha
e7144a513c
have to start with refactoring meshes, shapes, scenes and worlds
2016-11-15 17:12:27 +01:00
Theunis J. Botha
758bfe0a2b
clone components - lodash required from now on
2016-11-15 13:51:00 +01:00
Theunis J. Botha
6f17f777e3
racing updates
2016-11-15 11:13:02 +01:00
Theunis J. Botha
f84f61ebd9
updated comment
2016-11-15 10:36:36 +01:00
Theunis J. Botha
25512e8a2a
merge conflicts
2016-11-15 10:35:59 +01:00
Theunis J. Botha
ed9ff670c4
null
2016-11-15 10:33:13 +01:00
Theunis J. Botha
7c62a686a8
names and ids important for editor
2016-11-14 14:48:37 +01:00
polygonboutique
81d7bc76c5
added waypoint system.
...
added "break-loop" return val for trigger box components
2016-11-14 14:14:51 +01:00
polygonboutique
9cfa7da639
added box-box trigger
...
modified box-sphere trigger. (calculate a new bb from the current transform)
modifed sphere-sphere (scale the boundingsphere radius by the maximum scale component of the entity.)
2016-11-14 10:58:30 +01:00
polygonboutique
bcfa3b6df2
3d text,
...
gui scene
triggers: onenter, onleave, oninside
2016-11-11 16:25:39 +01:00
Theunis J. Botha
431797fdaa
fix blob urls
2016-11-11 11:29:23 +01:00
Theunis J. Botha
4061f9ec4f
fix constructor order
2016-11-11 10:33:49 +01:00
polygonboutique
291fb7e023
lerped steering
2016-11-11 10:10:43 +01:00
Theunis J. Botha
613474ba44
made components compatible with editor
2016-11-10 14:12:41 +01:00
Theunis J. Botha
517d75d3c2
merge conflicts
2016-11-10 13:52:29 +01:00
Theunis J. Botha
e2973d8ec6
comments
2016-11-10 13:47:40 +01:00
polygonboutique
c159a4e1aa
- added a modified version of cannon.js
...
- convex|trimesh collisions work
- modified shape.js (added type_plane)
2016-11-10 11:09:55 +01:00
polygonboutique
66c8e76983
box-sphere trigger area component
2016-11-09 16:18:43 +01:00
polygonboutique
a3f552b941
trigger sphere
2016-11-09 14:17:13 +01:00
polygonboutique
ac820f70ba
if-guards for 3d-editor
2016-11-09 12:37:46 +01:00
polygonboutique
cf57556a0b
look at components rotates the offset towards the targets rotation
2016-11-08 12:12:56 +01:00
polygonboutique
8ddba38561
added more settings for follow & look at components
2016-11-08 12:04:42 +01:00
polygonboutique
de5961456f
reusing vars inside mesh permutation component
2016-11-08 11:26:08 +01:00
polygonboutique
32afbd1abb
smooth follow components
2016-11-08 11:13:55 +01:00
polygonboutique
9208ea9257
follow component target offset.
...
todo:
- look at: use target offset.
- camera component sphere-rigidbody.
2016-11-04 16:31:56 +01:00
polygonboutique
274ab21d3e
follow & look at components
2016-11-04 15:50:33 +01:00
polygonboutique
a0a9d6e45d
changed one line.
2016-11-04 15:02:53 +01:00
polygonboutique
12ca785b42
changes:
...
- entities have position, quaternion & scale
- components operate on those properties
- entities apply those back to the three mesh
- scene: renamed threeScene to instance
- added camera component
- added fly controls component
- added scaleOffset to mesh permutation component
2016-11-04 14:57:48 +01:00
polygonboutique
a830c0502f
vehicle controls.
...
todo:
+ get REAL scaled radius of wheelMesh.
+ create input class.
2016-11-04 10:58:48 +01:00
Theunis J. Botha
875873d85a
merge conflicts resolved
2016-11-03 16:15:19 +01:00
Theunis J. Botha
c988516f8d
fixed image loading - tests passing
2016-11-03 14:33:14 +01:00
polygonboutique
c38d302407
ray cast vehicle.
...
- wheels aren't rotated correctly. the code is broken atm.
2016-11-03 11:57:05 +01:00
Theunis J. Botha
9b6c5d4348
current progress - starting to load textures sparse
2016-11-01 18:59:26 +01:00
polygonboutique
239e416220
triangle collision meshes.
2016-11-01 16:32:06 +01:00
Theunis J. Botha
4d38ef3c0b
merge conflicts
2016-11-01 16:24:29 +01:00
Theunis J. Botha
74098b062d
backward compatible with no lights
2016-11-01 16:21:06 +01:00
polygonboutique
ede2c774e8
merge conflicts
2016-11-01 16:11:08 +01:00
polygonboutique
631115a875
backup
2016-11-01 16:08:22 +01:00
Theunis J. Botha
27ded72d09
load scene fixes to stable
2016-11-01 15:55:56 +01:00
Theunis J. Botha
8c9f585dfb
remove old broken physics code
2016-11-01 14:34:17 +01:00
Theunis J. Botha
eb38cbe27c
start messing around with texture loading
2016-11-01 14:11:10 +01:00
polygonboutique
3b6a61ef69
refactored game-class, entity, rigidbody extends component, refactored world, sphere physics working.
2016-11-01 12:42:06 +01:00
polygonboutique
2098af0c7e
naive extension of classes.
2016-11-01 10:30:55 +01:00
polygonboutique
92c7b6db6c
more ecs stuff
2016-11-01 10:00:15 +01:00
polygonboutique
dba92a70ba
fresh start
2016-11-01 09:43:36 +01:00
Theunis J. Botha
fb11e681cd
all stable - no physics yet
2016-10-31 09:30:03 +01:00
Theunis J. Botha
8f233d804d
try to get xmlhttprequest in unit tests
2016-10-28 16:02:45 +02:00
Theunis J. Botha
b7a244e282
entity array
2016-10-28 15:31:45 +02:00
Theunis J. Botha
d9c336286d
entity objects
2016-10-28 15:30:15 +02:00
Theunis J. Botha
92faa265ab
random IDs
2016-10-28 15:28:34 +02:00
Theunis J. Botha
5b3e5afd0c
wheel updates
2016-10-28 13:31:21 +02:00
Theunis J. Botha
5075d50d6d
Merge branch 'next' into feature-triMesh
2016-10-28 13:12:11 +02:00
Theunis J. Botha
82e25d6166
rigid wheels start
2016-10-28 13:11:53 +02:00
polygonboutique
318500d9b0
debugviews, triangle & convex hull collision shape generation, ray cast fixup for triangle meshes
2016-10-28 13:06:56 +02:00
Theunis J. Botha
e1f949ca2e
raycast wheel wrapper - vehicles now have wheels
2016-10-28 12:53:08 +02:00
Theunis J. Botha
5247174264
updates to new structure
2016-10-28 11:47:50 +02:00
Theunis J. Botha
b071ae9d07
integration test fixes
2016-10-27 18:47:02 +02:00
Theunis J. Botha
7e8e3155bd
fixes from integration tests
2016-10-26 16:13:18 +02:00
Theunis J. Botha
39258d2afe
modular refactoring
2016-10-25 17:57:32 +02:00
Theunis J. Botha
d9c4cee85f
start writing tests
2016-10-18 13:37:38 +02:00
Theunis J. Botha
48c44abf93
start to fix - at 'Heightmap'
2016-10-14 13:08:22 +02:00
Theunis J. Botha
d002814c40
gulp build - now start to fix
2016-10-14 12:32:53 +02:00