-=yb4f310
|
5398cebcbe
|
buildIdTOObject slowly
|
2017-06-18 12:27:07 +02:00 |
-=yb4f310
|
8e5c3d1d04
|
first loading seems ok
|
2017-06-17 19:27:01 +02:00 |
-=yb4f310
|
49eafef601
|
more checks
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2017-06-16 18:45:25 +02:00 |
Theunis J. Botha
|
e06bccbb95
|
start saving components
|
2017-06-13 14:09:18 +02:00 |
Theunis J. Botha
|
0e9a760d17
|
change material type fixed finally
|
2017-06-13 10:45:24 +02:00 |
-=yb4f310
|
4cad81bb8f
|
keydown and up - tex map fixes - delete objects
|
2017-06-12 22:40:00 +02:00 |
Theunis J. Botha
|
8c2ae310fb
|
image sizes, cube textures
|
2017-06-12 15:35:13 +02:00 |
-=yb4f310
|
7b70d8201e
|
light fixes - also parent scenes for lights
|
2017-06-10 10:04:29 +02:00 |
-=yb4f310
|
8f40160d53
|
textures working nice
|
2017-06-09 21:52:18 +02:00 |
Theunis J. Botha
|
9a12e4e3c3
|
no shortcuts - images to api
|
2017-06-08 18:17:03 +02:00 |
Theunis J. Botha
|
e2faf5be25
|
render scenes for viewports if defined
|
2017-06-06 11:25:02 +02:00 |
-=yb4f310
|
a676543121
|
multiple viewports (finally) - start with clone
|
2017-06-05 12:00:54 +02:00 |
-=yb4f310
|
8d481843fd
|
some gui checks
|
2017-06-04 18:17:16 +02:00 |
-=yb4f310
|
d7a6185e46
|
parent scenes change - helpers are now components - intersects are now per scene / camera and sorted to distance
|
2017-06-04 14:36:13 +02:00 |
Theunis J. Botha
|
f9c18837e6
|
sphere meshes
|
2017-06-02 13:52:29 +02:00 |
-=yb4f310
|
63d175a8d7
|
texture and number
|
2017-05-22 20:38:00 +02:00 |
-=yb4f310
|
40f8341731
|
some gui stuff
|
2017-05-22 15:42:05 +02:00 |
-=yb4f310
|
eb5e45bed6
|
GUI system
|
2017-05-22 11:34:18 +02:00 |
-=yb4f310
|
4c34fb2b92
|
gui updates
|
2017-05-20 09:45:50 +02:00 |
-=yb4f310
|
3fd2d5cdbe
|
migrating gui to gamelib
|
2017-05-16 19:41:40 +02:00 |
-=yb4f310
|
bc8e36ea24
|
toApiObject
|
2017-05-16 14:51:57 +02:00 |
-=yb4f310
|
80f5ac9663
|
stats and gui components
|
2017-05-16 11:50:06 +02:00 |