-=yb4f310
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f94f74b31e
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create instance updated
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2017-10-23 14:52:35 +02:00 |
-=yb4f310
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9d82f9830c
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failsafe scene instance creation, logs for systems
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2017-10-22 13:13:06 +02:00 |
-=yb4f310
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02e1718efa
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animation system, camera offsets
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2017-10-05 14:35:22 +02:00 |
-=yb4f310
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14df05ab5b
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new animation system - better, got rid of localPosition, rot and scale
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2017-09-17 19:12:45 +02:00 |
-=yb4f310
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74ef87c6aa
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clock, linking system updates, physics updates, animation system started
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2017-09-14 05:42:38 +02:00 |
-=yb4f310
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b6ac86ce7e
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cylinders, boxes, spheres
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2017-09-05 05:22:52 +02:00 |
-=yb4f310
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bb6db7338a
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storing custom code components and reading them ok
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2017-08-25 16:52:32 +02:00 |
-=yb4f310
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f9628da10a
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custom components start
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2017-08-24 22:20:40 +02:00 |
Theunis J. Botha
|
3ee447bf4d
|
fucking cool linking now
|
2017-06-28 17:09:06 +02:00 |
Theunis J. Botha
|
9b89113ed9
|
linking system
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2017-06-27 13:27:27 +02:00 |
Theunis J. Botha
|
8f44b9c672
|
saving entities - start loading them
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2017-06-25 13:31:24 +02:00 |
-=yb4f310
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c7cf4a42c0
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physics intro
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2017-06-24 18:09:44 +02:00 |
-=yb4f310
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21b79c6515
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wicked systems
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2017-06-19 15:54:02 +02:00 |
-=yb4f310
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8e5c3d1d04
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first loading seems ok
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2017-06-17 19:27:01 +02:00 |
Theunis J. Botha
|
bb0a861d35
|
proper loading of objects
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2017-06-16 15:49:53 +02:00 |
Theunis J. Botha
|
e06bccbb95
|
start saving components
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2017-06-13 14:09:18 +02:00 |