/** * R3.D3.API.Camera.Cube * @constructor * @param apiD3ObjectCamera * @param near * @param far * @param cubeResolution * @param renderTarget */ R3.D3.API.Camera.Cube = function( apiD3ObjectCamera, near, far, cubeResolution, renderTarget ) { if (R3.Utils.UndefinedOrNull(apiD3ObjectCamera)) { apiD3ObjectCamera = { objectType : R3.D3.API.Object.OBJECT_TYPE_CAMERA_CUBE }; } if (R3.Utils.UndefinedOrNull(apiD3ObjectCamera.objectType)) { apiD3ObjectCamera.objectType = R3.D3.API.Object.OBJECT_TYPE_CAMERA_CUBE; } if (R3.Utils.UndefinedOrNull(near)) { near = 0.1; } this.near = near; if (R3.Utils.UndefinedOrNull(far)) { far = 2000; } this.far = far; if (R3.Utils.UndefinedOrNull(cubeResolution)) { cubeResolution = 128; } this.cubeResolution = cubeResolution; if (R3.Utils.UndefinedOrNull(renderTarget)) { renderTarget = null; } this.renderTarget = renderTarget; /** * CubeCamera's have hardcoded fov=90 and aspect=1 */ R3.D3.API.Camera.call( this, apiD3ObjectCamera, apiD3ObjectCamera.aspect ); }; R3.D3.API.Camera.Cube.prototype = Object.create(R3.D3.API.Camera.prototype); R3.D3.API.Camera.Cube.prototype.constructor = R3.D3.API.Camera.Cube;