/** * R3.D3.Light.Ambient * @param apiComponent * @constructor */ R3.D3.Light.Ambient = function( apiComponent ) { __RUNTIME_COMPONENT__; R3.D3.Light.call( this, true ) }; R3.D3.Light.Ambient.prototype = Object.create(R3.D3.Light.prototype); R3.D3.Light.Ambient.prototype.constructor = R3.D3.Light.Ambient; /** * Creates a light instance * @returns {*} */ R3.D3.Light.Ambient.prototype.createInstance = function() { this.instance = this.graphics.LightAmbient(this); __CREATE_INSTANCE__; }; /** * Updates the instance with the current state */ R3.D3.Light.Ambient.prototype.updateInstance = function(property) { R3.D3.Light.prototype.updateInstance.call(this, property); };