r3-legacy/bak/r3-d3-api-input-editor.bak

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/**
* This component makes the parentEntity (ex. car) follow the path provided by the spline
* @param id String
* @param name String
* @param domElementId
* @param camera R3.D3.Camera
* @param parentEntity
* @constructor
*/
R3.D3.API.Input.Editor = function (
id,
name,
domElementId,
camera,
parentEntity
) {
R3.Component.call(
this,
R3.Component.COMPONENT_EDITOR_INPUT,
{
'camera' : R3.D3.Camera
},
null,
parentEntity
);
if (R3.Utils.UndefinedOrNull(id)) {
id = R3.Utils.RandomId();
}
this.id = id;
if (R3.Utils.UndefinedOrNull(name)) {
name = this.constructor.name;
}
this.name = name;
if (R3.Utils.UndefinedOrNull(domElementId)) {
domElementId = "divCanvas";
}
this.domElementId = domElementId;
if (R3.Utils.UndefinedOrNull(camera)) {
camera = null;
}
this.camera = camera;
};
R3.D3.API.Input.Editor.prototype = Object.create(R3.Component.prototype);
R3.D3.API.Input.Editor.prototype.constructor = R3.D3.API.Input.Editor;