41 lines
807 B
JavaScript
41 lines
807 B
JavaScript
GameLib.API.Vector4 = function (x, y, z, w) {
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if (GameLib.Utils.UndefinedOrNull(x)) {
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x = 0;
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}
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this.x = x;
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if (GameLib.Utils.UndefinedOrNull(y)) {
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y = 0;
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}
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this.y = y;
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if (GameLib.Utils.UndefinedOrNull(z)) {
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z = 0;
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}
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this.z = z;
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if (GameLib.Utils.UndefinedOrNull(w)) {
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w = 1;
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}
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this.w = w;
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};
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GameLib.API.Vector4.prototype.equals = function (v) {
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return this.x === v.x && this.y === v.y && this.z === v.z && this.w === v.w;
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};
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/**
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* Returns an API vector from an Object vector
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* @param objectVector
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* @constructor
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*/
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GameLib.API.Vector4.FromObject = function (objectVector) {
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return new GameLib.API.Vector4(
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objectVector.x,
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objectVector.y,
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objectVector.z,
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objectVector.w
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)
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};
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